About Me

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Bangalore, Karnataka, India
Strategic Senior Producer with over a decade of experience in PC, consoles, and social media game production. Proven track record of managing and delivering projects for both client-side and client-facing companies. Experienced in developing specifications project planning, scheduling and tracking, scalable production processes, scopes, SOWs, budgets, and timelines; good understanding in marketing strategies, emerging trends, analytics, and comparative analyses. Well versed in managing multi-million dollar projects/budgets and art outsourcing to vendors. Skilled in adapting to multiple cultures, and in managing international talent. Deep knowledge industry tracking and scheduling tools including MS Project, JIRA and Hansoft. Good understanding in 2D and 3D art and animation.

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Friday, September 15, 2006

Girl Model

Again Maya,again Zbrush same old story......Base mesh in Maya,Detailed and textured in Zbrush and finally Rendered in Max Mental Ray.....Enjoy!!!!!

1 comment:

veerendra said...

hey dude !!

how do u control this maya >> z-brush >> max journey with this clean n neat mesh ?

very nice work !!